Roundup· Independently researched

Naughty Dog The Last of Us Projects and Day 2026 Updates

Get the latest on Naughty Dog's The Last of Us projects, PC game discounts, and Last of Us Day 2026 crossover content.

Naughty Dog The Last of Us Projects and Day 2026 Updates

The quick list

  • Best overall: The two unnamed The Last of Us projects, for fans happy to wait without treating a vague announcement as a preorder.
  • Best value: The Last of Us Part I on PC, for newcomers who want the largest advertised discount, 50% off, rather than more speculation. [5]
  • Best for players who already own Ghost of Yōtei: Clicker-inspired armor, for a free-looking thematic crossover that adds flair, not new Last of Us missions. [3][4]
  • Best for the sequel route: The Last of Us Part II on PC, for players who have finished Part I and can use the 33% sale before any actual follow-up is announced. [5]
  • Best for players wanting a real reveal: Intergalactic: The Heretic Prophet, for anyone more interested in Naughty Dog’s next defined game than an unnamed franchise promise. [10][11]

The decision after The Last of Us Day 2026 is simpler than the social feeds made it look. Buy a discounted PC game if you want something to play now, grab Ghost of Yōtei’s crossover gear if you already own it, or wait.

What you should not do is interpret “two projects” as confirmation of The Last of Us Part III, a standalone Abby game, DLC, Factions revived under another name, or a release target. Naughty Dog gave none of those details. [1][2]

The actual options, compared

OptionPrice or discount announcedWhat is confirmedScale and formatMain trade-offBest suited to
Two unnamed The Last of Us projectsNo price announcedBoth expand canon beyond Part I and Part IIUnknown, very early developmentNo title, platform, genre, DLC plan, or windowPatient series fans
The Last of Us Part I on PC50% off from October 1 [5]PC sale during Last of Us Day promotionFull single-player gameIt is an existing release, not new contentNew PC players
The Last of Us Part II on PC33% off from October 1 [5]PC sale during Last of Us Day promotionFull single-player sequelSmaller discount and no confirmed expansionPlayers continuing from Part I
Ghost of Yōtei Clicker-inspired armorNo separate price statedAvailable October 1 in Most Wanted mode, then usable in the base game and Echoes of SekigaharaCosmetic crossover gearNo Last of Us gameplay, story, or map contentGhost of Yōtei owners
Intergalactic: The Heretic ProphetNo price announcedFull reveal planned for 2027Named single-player Naughty Dog projectNot a Last of Us continuationPlayers wanting a concrete Naughty Dog project

The table is deliberately light on the usual hard numbers because Naughty Dog’s announcement is light on hard numbers. There are no install sizes, system requirements, editions, layouts, maps, mission counts, prices, or release windows for either new Last of Us project.

That absence matters. Game communities are exceptionally good at turning a phrase such as “expand the canon” into a full production slate, then treating disappointment as a broken promise when the publisher never made one.

The two unnamed Last of Us projects are not a DLC announcement

Naughty Dog confirmed that it has “a couple” of Last of Us projects in very early stages, each intended to expand the fiction beyond Part I and Part II. That is the full useful shape of the announcement. [1][2]

The formats remain unknown. They could be games, television, animation, smaller narrative projects, or something else entirely. The available reporting does not confirm that either project is The Last of Us Part III, nor does it identify a protagonist, setting, platform, or internal team. [1][2]

That distinction kills several popular expectations at once. There is no confirmed single-player sequel build to assess, no multiplayer resurrection to celebrate, and no DLC package with a price or length that players can compare against Left Behind.

The word “projects” is doing a lot of work here. It quietly buffs the odds that the franchise continues in some form, but it does not buff the odds of a specific game arriving soon.

If you are deciding whether to hold off on replaying Part II because a sequel must be close, do not. “Very early stages” is not a release runway, and the studio has positioned Intergalactic: The Heretic Prophet as its next named major reveal for 2027. [10][11]

Why the cancelled multiplayer game still changes how to read this

The sensible skepticism comes from history, not from assuming the new projects are doomed. Naughty Dog cancelled The Last of Us Online in December 2023 after concluding that operating it would require the studio to become heavily focused on long-term live-service support. [7][8]

Reporting before that cancellation indicated Bungie had evaluated the project and raised concerns around its capacity to sustain player engagement, while Naughty Dog developers were reassigned and production slowed. [7] The project was reportedly around 80% complete when cancelled. [7]

That is a useful reality check against both extremes. “Naughty Dog is back, Part III is definitely coming” is too confident, but “the studio will never make Last of Us again” was already contradicted by the new confirmation. [1][10]

The strategic effect is more important than the old percentage-complete figure. Naughty Dog opted to preserve its single-player identity rather than dedicate itself to seasonal content, retention targets, balance cadence, server operations, and the permanently hungry machine of a live-service release. [8]

For players, that makes a future narrative-led game plausible, but it does not make it imminent. It also means the two announced projects should not be casually labelled multiplayer just because the franchise once had a multiplayer title in development.

The Last of Us Day content: useful, but keep the labels straight

Last of Us Day 2026 did provide immediate stuff, just not the stuff fans had built up in advance. PlayStation users received themed avatars, PC players received additional Steam avatars, and the No Return charity activity raised more than $11,000 for AbleGamers. [3][10]

The most substantial playable tie-in is Clicker-inspired armor for Ghost of Yōtei. It becomes available October 1 in the game’s Most Wanted mode, then can be used in the base game and the Echoes of Sekigahara expansion. [3][4]

That makes it the best option for an existing Ghost of Yōtei player who wants a small cosmetic extra. Its practical value is limited, though. Armor cosmetics do not add a Last of Us campaign, infected encounters, new No Return content, or any fresh Naughty Dog combat systems.

Calling it Last of Us DLC would be sloppy. It is a crossover collaboration with Sucker Punch Productions, attached to Ghost of Yōtei and its own DLC ecosystem, not an expansion for The Last of Us Part I, Part II, or Part II Remastered. [3][4]

The same applies to the Bloody Clicker Youtooz figure and the hour-long subway ambience release. They are fan merchandise and atmosphere, respectively. Neither is a stealth teaser for a game announcement, however much a well-framed subway tunnel invites conspiracy-board analysis. [3]

The PC sale is the only purchase decision with a firm number

The cleanest value comparison is between the two PC games. Starting October 1, The Last of Us Part I is discounted by 50%, while The Last of Us Part II gets 33% off on Steam and the Epic Games Store. [5]

Without the actual regional list prices in the supplied reporting, the honest comparison is percentage rather than cash. Part I is plainly the better value for a player entering the series, because it is both the starting point and the deeper discount.

The Last of Us Part II is for players who already know they want the sequel. A 33% reduction is still material, but it is not evidence that an expansion is about to land, nor is it a bundle announcement with future projects included.

The original PC conversion of The Last of Us Part I sold more than 368,000 units by May 2023, and it held an 85% positive Steam rating from 109,552 reviews as of September 9, 2026. [1][6] Those are useful baseline indicators, not post-sale results.

There is no public data yet showing whether the Last of Us Day discounts moved units, improved player numbers, or changed review sentiment. This is exactly where publishers love a celebratory sale graphic and where observers should wait for actual store-chart or sales data. [5]

Intergalactic is the meaningful counterweight

Naughty Dog’s other active public-facing project is Intergalactic: The Heretic Prophet, its new science-fiction game. The studio says it will fully reveal the game in 2027, while describing it as its most ambitious project to date. [10][11]

That does not mean Intergalactic has a release date. It does mean it has a title, a genre direction, a revealed protagonist named Jordan, and a stated point when the studio expects to say more. The new Last of Us projects have none of that. [10]

For anyone trying to predict Naughty Dog’s output, this is the important trade-off. The Last of Us has stronger brand familiarity and an active TV audience, but Intergalactic appears much further along in the studio’s public communications cycle.

The HBO adaptation’s upcoming third season can keep the franchise visible, but television momentum is not a substitute for a game roadmap. There is still no official Part III trailer, release date, story outline, or even a statement that Part III is the name of either project. [9][10]

Who each option suits

The two unnamed The Last of Us projects suit patient fans who can enjoy the confirmation without constructing a release calendar from it. Follow them, certainly, but do not delay purchases or assume either one is Part III.

The Last of Us Part I on PC suits newcomers and returning players who want a complete game now. The 50% discount is the strongest disclosed deal, while its established Steam reception makes it less speculative than waiting for unknown projects. [5][6]

The Last of Us Part II on PC suits players who already finished Part I and want the sequel at 33% off. It does not suit anyone buying solely because they expect post-Day DLC, because no such expansion has been announced. [5]

Ghost of Yōtei’s Clicker-inspired armor suits Ghost of Yōtei players who enjoy cosmetic crossover rewards and already have access to the relevant game content. It does not suit a Last of Us fan looking for more infected-world story or gameplay. [3][4]

Intergalactic: The Heretic Prophet suits players who want the next substantial Naughty Dog reveal with an actual named target, 2027. It is the safer thing to watch for concrete news, even if it cannot satisfy the specific urge for a Last of Us continuation. [10][11]

Frequently Asked Questions

What new The Last of Us projects is Naughty Dog working on in 2026?

Naughty Dog is developing two new projects set in The Last of Us universe, described as long-range canon expansions. These projects are in very early stages, with no details on format, platform, or scope. They are not confirmed as The Last of Us Part III, DLC, or spinoffs.

Is there any confirmed release date for the new Last of Us projects?

No release dates or windows have been announced for the two new The Last of Us projects. Naughty Dog has only confirmed that they are in very early development, without specifying any timing.

What discounts are available for The Last of Us games on PC during Last of Us Day 2026?

From October 1, 2026, The Last of Us Part I on PC is discounted by 50%, and The Last of Us Part II is discounted by 33%. These are the clearest concrete deals available for PC players as part of the Last of Us Day 2026 promotions.

The Clicker-inspired armor is a crossover cosmetic item available in Sucker Punch’s game Ghost of Yōtei starting October 1, 2026. It is thematic content celebrating The Last of Us Day but is not new DLC or gameplay content for The Last of Us games.

What is Naughty Dog's next major game after The Last of Us projects?

Naughty Dog’s next named major game is Intergalactic: The Heretic Prophet, with a full reveal planned for 2027. This project is likely a higher immediate priority than the two unnamed The Last of Us projects.

How we researched this

This article was assembled from 5 published articles, 11 cited references.

Nothing here is based on hands-on testing. Where a figure or finding appears, it belongs to the source cited beside it, and the writing says so rather than implying otherwise. Every source is listed below so you can check it.

Sources