Top 10 Outrageous Game Company Statements: PlayStation, Capcom, EA, and More

- Authors
- Published on
- Published on
In this riveting exposé by Gameranx, we delve into the top 10 outrageous statements made by game companies that have left gamers scratching their heads in disbelief. From PlayStation's hypocritical claim of being the best place to play while blocking crossplay to Capcom's audacious defense of on-disc DLC, the industry's corporate overlords seem to have a knack for putting their foot in their mouths. The sheer arrogance displayed by these companies, such as Don Mattrick's infamous dismissal of backwards compatibility, showcases a disconnect between executives and the gaming community.
2K Games' insertion of unskippable ads in full-price games and EA's misguided belief that Dragon Age failed due to a lack of live service elements further highlight the out-of-touch nature of these statements. Ubisoft's bold declaration that Skull and Bones is a "fully-fledged quadruple-A game" raises eyebrows, while EA's ill-advised attempt at humor with the "EA 10 but they only like playing single player games" meme falls flat. Unity's controversial decision to charge developers per install sparked outrage and led to a mass exodus to other game engines.
EA's CEO Blake Jorgenson's assertion that linear games are falling out of favor despite the success of titles like God of War and Resident Evil 7 showcases a fundamental misunderstanding of gamer preferences. Finally, Ubisoft's suggestion that gamers should get comfortable with not owning their games epitomizes the industry's shift towards a more consumer-hostile approach. The backlash from fans, developers, and industry insiders serves as a stark reminder that game companies must prioritize player satisfaction and transparency to maintain trust and goodwill in the ever-evolving world of gaming.

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube
Watch 10 Things Game Companies Should NEVER HAVE SAID on Youtube
Viewer Reactions for 10 Things Game Companies Should NEVER HAVE SAID
Ubisoft's Skull and Bones praised
Mention of Battlefield 1
Comment on EA being out of touch
Reference to the Diablo Immortal announcement
Criticism of not owning games after purchase
Microsoft Xbox One reveal significance in gaming history
Avowed being a recent flop
Criticism of AAA game pricing compared to indie games
Blizzard's "do you guys not have phones?" moment at BlizzCon 2018
Backwards compatibility and PC players in gaming experience
Related Articles

The Altters Game Review: Sci-Fi Adventure with Clones & Rich Storytelling
Explore The Altters game by 11bit Studios, a sci-fi adventure with rich storytelling and RPG elements. Manage clones, navigate challenges, and make impactful decisions to survive on a mysterious planet. Experience intricate levels, engaging narratives, and unique gameplay mechanics in this original and immersive gaming experience.

GameStop Trading Card Shift, Silent Hill Remake, GTA 6 Music Hint, Xbox Games, Hule Sponsorship
GameStop shifts focus to trading cards, Blubber Team announces Silent Hill 1 remake, Germaine Dupri hints at Drake's involvement in GTA 6 music. Xbox reveals new games, Hule sponsors nutritious meals, Black Ops 7 announced. Xbox introduces PC gaming handheld. New releases and Tony Hawk demo available.

Introducing Xbox Rag Ally: Windows-Based Handheld PC Overview
Discover the Xbox Rag Ally, a Windows-based handheld PC with Xbox branding. Featuring two models, customizable buttons, and an Xbox UI for optimized gaming performance. Release set for holiday 2025, with prices expected around $600-$1,000.

Mind's Eye Game Review: Disappointing $60 Singleplayer Adventure
Explore the disappointing $60 singleplayer action adventure game Mind's Eye from Build a Rocket Boy. Lackluster shooting mechanics, dull enemies, and performance issues mar the experience in this rushed and undercooked title set in a futuristic city inspired by Las Vegas.