F-18 vs. F-14: Exploring Among Us Dev Server Gameplay

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Today on PhlyDaily, we delve into the realm of the F-18 within the Among Us dev server, where the excitement seems to be lacking compared to its predecessors like the A10, mig21, and the iconic F-14. PhlyDaily takes a calm and collected approach, pondering the changes in the Air RB mode and the reduction in player count, seeking feedback on potential improvements. Controversially, the channel expresses a preference for the F-14 over the F-18, citing the latter's sleek but somewhat sterile design, akin to the transition from Lightning McQueen to the technologically advanced Jackson Storm in Cars.
The focus shifts to the F-18's impressive armament, particularly its missile capabilities, prompting comparisons with the Russian Su-34. PhlyDaily test flies both aircraft, highlighting the F-18's speed and maneuverability, especially with the intriguing Cobra button feature. The channel muses on the F-18's prowess in dogfights, drawing parallels to intense DCS videos showcasing its combat capabilities. Amidst exhilarating gameplay moments, PhlyDaily envisions a future where War Thunder's air battles could reach new heights if player counts were adjusted, allowing for more dynamic engagements.
As the test flight continues, PhlyDaily navigates the F-18's performance, expressing concerns about potential missile threats from the Su-30SM. Despite the F-18's impressive missile loadout and overall performance, uncertainties linger about its effectiveness in combat scenarios. The channel concludes the session with a mix of anticipation and apprehension, pondering the F-18's role in the evolving landscape of aerial warfare within War Thunder, leaving viewers intrigued about the future of these high-octane encounters.

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube
Watch F-18 HORNET Gameplay | These New Jet Are Breaking The Game Physics on Youtube
Viewer Reactions for F-18 HORNET Gameplay | These New Jet Are Breaking The Game Physics
Proposal for a sim style battle mode in Air RB with multiple planes and spawns
Request for a return of Enduring Confrontation mode
Suggestions for improvements in Air RB gameplay, such as larger maps with more tactical objectives and rewards for AI kills
Comparison between the F-18 and SU-30
Ideas for a gunfighting only mode, respawning, and a mode specifically for bombers
Comments on the current state of top tier dogfights in War Thunder
Historical information about the F-18 and its development
Suggestions for changes in Air RB mechanics, such as reducing player count and adjusting BRs
Request for a better matchmaking system based on map sizes and engagement distances
Proposal for a squadrons mode in team games
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