Den of Wolves: A Cyberpunk Heist Game by Payday Creators

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In this electrifying video from IGN, we delve into the heart-pounding world of Den of Wolves, a heist game crafted by the masterminds behind Payday. Set in a gritty cyberpunk universe, players are thrust into a dark future where corporations run amok, conducting sinister human experiments and storing valuable data in unhackable human brains. As a hardened criminal, are you really going to let a creepy meat computer stand between you and the ultimate heist? I think not.
Join forces with three friends to plan and execute a series of daring felonies in Midway City, where brain-based security systems pose a formidable challenge. The demo showcases a thrilling bank heist, featuring a swarm of drones, intense shootouts, and the extraction of valuable data from a heavily guarded vault. While the foundation of the game may feel familiar to Payday fans, Den of Wolves introduces innovative mechanics such as mind-hacking, adding a surreal and captivating twist to the heist experience.
As you navigate through the minds of your targets, prepare to encounter unique challenges and surreal landscapes that will test your skills to the limit. The game seamlessly blends reality-based FPS combat with cooperative platforming in a mind-bending world of imagination, setting it apart from conventional heist games. Despite drawing inspiration from Payday, Den of Wolves promises to push boundaries and deliver a fresh, exhilarating take on the heist genre. Get ready to embark on the heist of a lifetime when Den of Wolves hits early access on PC, offering players a chance to immerse themselves in its adrenaline-fueled gameplay.

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube
Watch Den Of Wolves - The First Preview on Youtube
Viewer Reactions for Den Of Wolves - The First Preview
Payday is praised for its unique post-apocalyptic world and depiction of mindless zombies in the police force
Excitement for Payday 3
Criticism of the background music choice
Mixed reactions to the game's visuals and art direction
Interest in the game's progression and potential replayability
Speculation about the game's quality and longevity
Reference to Rick and Morty
Comments on the game's animations
Concerns about the game being generic or boring
Comparison to previous games like GTFO
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