Civ7 Review: New Ages System, Separate Leaders, and Controversial Changes

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In this latest installment of Civ7, the game developers have thrown the rulebook out the window and decided to shake things up like a bartender mixing a cocktail on a Friday night. The new ages system is like a rollercoaster ride through history, dividing the game into distinct eras with unique mechanics and objectives. But hold on a minute, leaders and civilizations are no longer a package deal - now you can mix and match them for maximum synergy or create wild history combinations that will make your head spin faster than a Bugatti Veyron.
But it's not all sunshine and rainbows in the world of Civ7. The removal of Barbarians and the introduction of new independent Powers may have some fans scratching their heads in confusion. And don't get me started on the UI design - it's as inconsistent and confusing as trying to navigate a roundabout in downtown London. The game's performance is mostly smooth, but there are some rough edges that need to be ironed out before it can truly shine like a polished sports car.
The ages system, while complex and intriguing, may leave some players feeling disheartened and confused as they navigate the transitions between eras. The game's pacing can be a bit like driving a manual transmission for the first time - jerky and unpredictable. And let's not forget the bizarre combinations of civilizations forced upon players, making it feel more like a game of musical chairs than a strategic conquest through the ages. Overall, Civ7 is a mixed bag of innovative ideas and questionable design choices that may leave fans divided like a controversial car review on Top Gear.

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube
Watch Civilization 7 - Before You Buy on Youtube
Viewer Reactions for Civilization 7 - Before You Buy
Wait for Civilization 7 to be complete with all DLCs on sale
Criticism on the UI design, particularly inconsistencies in alignment
Disappointment with the game dictating gameplay and lack of freedom
Comparison to previous Civ games like Civ 5 and Civ 6
Concerns about the game feeling like a mobile game
Displeasure with the need to change civilizations mid-game
Nostalgia for previous Civilization games like Civ 4 and Civ II
Disappointment with the new mechanics and lack of excitement compared to previous Civ games
Appreciation for the "Before You Buy" videos
Mixed feelings about the era-switching mechanic and cultural paths in the game
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