Chains of Freedom: Tactical Strategy Game Review

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In this riveting dive into Chains of Freedom by GamingBolt, we're thrust into a world post-meteorite crash, plagued by mutations and mindless monsters, with a sinister conspiracy lurking in the shadows. Led by the tough Fidel, the squad faces off against a myriad of opposition, from villagers to well-armed smugglers, in a battle against the oppressive Sovereignty. The real-time exploration across Eastern European landscapes offers a refreshing change of pace from the usual mission-based structure, with diverse environments and objectives to conquer.
When it comes to combat, Chains of Freedom doesn't hold back - cover, flanking, and a granular action point system keep players on their toes, while the intriguing focus aim mechanic adds a thrilling risk versus reward element to the mix. From infected creatures like chasers and mutants to elite foes such as the smuggler phantom, the game throws a variety of enemies your way, each with their own unique challenges. Stealth sections add another layer of complexity, requiring players to navigate past patrolling enemies with finesse and precision.
In the arsenal department, Chains of Freedom doesn't disappoint - from firearms to melee weapons, players have a range of options to choose from, each with its own strengths and weaknesses. Skills like overwatch and uppercut offer strategic depth, while bio crystals provide passive bonuses and stat boosts for those looking to fine-tune their character builds. With difficulty options catering to all types of players, from the casual story mode to the hardcore Challenge mode, Chains of Freedom offers a dynamic and engaging experience for strategy fans of all levels.

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube
Watch CHAINS OF FREEDOM – A Grim Eastern European Tactical Game With An XCOM-Like Twist on Youtube
Viewer Reactions for CHAINS OF FREEDOM – A Grim Eastern European Tactical Game With An XCOM-Like Twist
Suggestions for improvements in Xcom clones: character backstory, action camera, cinematic zoom, squad interactions, base building, urgency, base attacks
Comparison to Wasteland and Mutant Year Zero
Interest in trying out the game
Mention of Jagged Alliance in a post-apocalyptic setting
Preference for Xcom style tactical games
Desire for a game similar to Xcom with more focus on turn-based combat
Disappointment in Mutant Year Zero
Comparison of games to explain their similarities
Preference for a new Xcom game that is not "woke"
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