20 Years of Stealth Gaming: Celebrating Iconic Titles and Top-tier Experiences

- Authors
- Published on
- Published on
PC Gamer recently celebrated the 20th anniversary of Tom Clancy's Splinter Cell Chaos Theory, a game that defines brutal stealth gameplay like a sledgehammer through a Ming vase collection. Sam Fisher, the stealth legend, navigates through East Asia in a symphony of patience, observation, and precision, making other stealth games look like child's play. Chaos Theory's multiplayer mode pits spies against mercenaries, creating a thrilling showdown between non-lethal tactics and raw firepower that keeps players on the edge of their seats. Despite the changing landscape of stealth games, Chaos Theory remains a timeless classic that fans are clamoring for a new installment of.
Metal Gear Solid's iconic silent operator, whether you call him Solid Snake, Big Boss, or Old Snake, shines in The Phantom Pain, offering an open-world stealth experience that surprises even the most seasoned gamers. Assassin's Creed Unity, despite its rocky start, delivers top-tier stealth experiences with fluid parkour and level design that rivals a fine French wine. Mark of the Ninja excels in communicating stealth mechanics with the finesse of a ninja master, while Dishonored 2's nonlinear level design and deep stealth mechanics offer players a playground of possibilities to explore.
Hitman's World of Assassinations brings together the best of the series, allowing players to step into the shoes of Agent 47 and unleash their inner assassin with unparalleled depth and replayability. Deus Ex's sandbox structure and Thief series' innovative stealth mechanics set the gold standard for the genre, inspiring a new generation of stealth games. Ghost of Tsushima transports players to feudal Japan, where they can embody the ghost and strike fear into enemies with stealth, cunning, and deception. Alien Isolation's first-person stealth horror design keeps players on their toes with the erratic alien threat and constant gameplay variations, creating a heart-pounding experience that would make even Ripley proud. Batman: Arkham Asylum's atmospheric stealth-driven design immerses players in the Dark Knight's world, offering a masterclass in stealth gameplay that would make even the Joker applaud in admiration.

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube
Watch 11 Best Stealth in Games on PC You NEED to Play! on Youtube
Viewer Reactions for 11 Best Stealth in Games on PC You NEED to Play!
Criticism on the quality of Deus Ex footage and mistakes in on-screen text
Mention of Ghost of Tsushima not releasing in 2016
Errors in on-screen text such as the Assassin's Creed Unity plate in Arkham Asylum
Missing Commandos series from the list
Comparison between Ghost of Tsushima stealth and Assassin's Creed Shadows
Related Articles

Exploring Innovative Game Controllers at GDC
PC Gamer explores unique game controllers at GDC, including a cat-petting concept, gyroscopic chair game, shower simulator, ALS wheelchair controller, and emotion-sensing smart band for enhanced gaming experiences. Innovation meets creativity in alternative gaming interfaces.

Smooth Transition: Upgrade from Windows 10 to Windows 11 with PC Gamer
Upgrade smoothly from Windows 10 to Windows 11 with PC Gamer's guide. Back up, download Windows 11 ISO, use Rufus for a bootable USB, customize installation, prepare drivers, and restore backups for a seamless transition.

Marathon: Intense PvPvE Gameplay on Tau Ceti IV - Scavenge, Strategize, Survive!
Bungie's upcoming game Marathon offers intense PvPvE gameplay on Tau Ceti IV. Scavenge, strategize, and fight rival crews in a visually stunning world. Choose unique runners, tackle challenging maps, and face the risk of losing all your loot. Will you survive the adrenaline-pumping action?

Nate Perkipal: From Bethesda to Indie - Tattoos, RPGs, and Play-Doh Adventures
Nate Perkipal, former Bethesda developer, discusses his journey, tattoos of game titles, and the launch of his solo RPG, "The Axis Unseen." He reflects on his time at Bethesda, the freedom of indie development, and hints at a quirky new Play-Doh-inspired game.